Anti-T script

If you want to talk about random things, this is the place, enjoy!
Post Reply
User avatar
Internet-justice
Posts: 97
Joined: Mon Mar 25, 2013 4:26 pm
Location: Portland Oregon

Anti-T script

Post by Internet-justice »

I don't think this is a thing, but after a VERY unlcucky inno streak 929 rounds in a row with out T) Kj joked about how he was a script that prevented me from being a T. That I would only be a T when he left. So I told him to kick himself and he did. Then the next round I was a T.
You may know me as Mr. Braun
User avatar
Soul
FADW Admin
Posts: 732
Joined: Sun Dec 09, 2012 6:36 pm

Re: Anti-T script

Post by Soul »

It's basically impossible. You'd have to be a pretty hardcore coder to write a script to perform a function like that.
Image
User avatar
Alex
FADW Guardian
Posts: 1351
Joined: Fri Sep 10, 2010 11:01 pm
Location: Norway
Contact:

Re: Anti-T script

Post by Alex »

Technically, it would probably only be a pretty simple if/else script, running at if KJ was in the game, then Mr. Braun doesn't turn into a T (TTT probably has some way to put "ROLE_INNO" as main role).

And the else script doing the complete opposite.

Of course, I'm not saying I could script something like that, but the main concept of it does seem quite easy.
- Alex/Decactus

My Steam profile!
User avatar
Soul
FADW Admin
Posts: 732
Joined: Sun Dec 09, 2012 6:36 pm

Re: Anti-T script

Post by Soul »

But you'd have to have a way to bypass sv_cheats. like
if KJ in game
then Mr. Braun ttt_force_terror <-- the command


Also, even if there was a script running, after he got kicked, lets just say removing that 0/4 chance he gives you of becoming a T, it is still luck if you are one of the 1/4, so theoretically you could still be an inno for many rounds after the so said script was disbled
Image
User avatar
Internet-justice
Posts: 97
Joined: Mon Mar 25, 2013 4:26 pm
Location: Portland Oregon

Re: Anti-T script

Post by Internet-justice »

I don't think he really did, it was just a strange and funny coincidence.
You may know me as Mr. Braun
User avatar
Alex
FADW Guardian
Posts: 1351
Joined: Fri Sep 10, 2010 11:01 pm
Location: Norway
Contact:

Re: Anti-T script

Post by Alex »

You don't have to have cheats to use ttt_force_traitor, you just need superadmin/RCON access, which lua scripts automatically get.

Also, ttt_force_terror would be used only if you wanted people to be traitors, you can also force detectives and innocents, though you can also probably set a player's role to "ROLE_DETECTIVE" or "ROLE_INNOCENT".


I actually wanna test a script like that out now, so I might make one and mess around with it. Just for teh lolz. Obviously I won't ever upload that to FADW. We're not rigging our servers to give certain players an advantage/disadvantage (I'm just saying).

And no, no script exists, nor will it ever do. At least not from me.
- Alex/Decactus

My Steam profile!
User avatar
Soul
FADW Admin
Posts: 732
Joined: Sun Dec 09, 2012 6:36 pm

Re: Anti-T script

Post by Soul »

No, terror is for innocent. Ttt_force_traitor is traitor, and ttt_force_detective is detective
Image
User avatar
Alex
FADW Guardian
Posts: 1351
Joined: Fri Sep 10, 2010 11:01 pm
Location: Norway
Contact:

Re: Anti-T script

Post by Alex »

I misread what you said, and mistyped right afterwards.

Either way, whatever else I said still applies :P
- Alex/Decactus

My Steam profile!
Post Reply