Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 26th

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Day/Night Cycle + Teams/Single CHOOSE BOTH

Regular Day/Night Cycle
20
36%
Enternal Day
8
15%
Single
4
7%
Teams
23
42%
 
Total votes: 55

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DA KID
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by DA KID »

I would say GG, but I didn't really play. I took a bunch of fall damage because the game felt like it, lag caused me to take suffocation damage, then I spontaneously combust. No joke. I think I've cooled down enough that I'll play next time.
What the.......Did I win?
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Machotroll
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by Machotroll »

I just gave up, no other objective once my team died, though, it was fun at the begining and end. Hope we can have another type of event like CS:S, terraria, or something else.
Derp Derp
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Alex
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by Alex »

I pretty much gave up right before I got killed by the tag team of ARURUS and Share. It was 4 AM, I was exhausted, and I was even surprised when I managed to get Share down to 4.5 hearts, while I also killed ARURUS.

It was a great fight, next time, I want it to be earlier than 4 PM PST....
- Alex/Decactus

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Soul
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by Soul »

Actually the winning team was Markus and I. Can't forget my clutch sacrifice to heal you.
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TheRedDuncan
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by TheRedDuncan »

Man, you guys wouldn't have stood a chance against my super pro "Thousand Wooden Swords" attack if I had internet yesterday!

Anyway, glad you guys had fun. Let me know if anyone recorded so I can see what I missed.
"Look at the sky, is there a heaven out there? What do you see? Is it a road to nowhere? I see a mountain, high, that reaches to the sky forever."

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Alastar
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by Alastar »

We need to do survival games now. We would just have enough people and 2 people on a team max.
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DA KID
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by DA KID »

Yes, Health is so bad.
What the.......Did I win?
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unicow2945
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by unicow2945 »

I found the UHC health system very enjoyable, on the contrary. It made a lot of the players not want to fight someone unless they could surprise them, which meant that it felt more like a survival game (since everyone doesn't just run at each other and spam left click) then the actual survival games.
A-Walrurus by any other name...
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DA KID
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by DA KID »

unicow2945 wrote:I found the UHC health system very enjoyable, on the contrary. It made a lot of the players not want to fight someone unless they could surprise them, which meant that it felt more like a survival game (since everyone doesn't just run at each other and spam left click) then the actual survival games.
Well yes, but it punishes the smallest mistake brutally, all the damage I took was from either lag or fall damage. If healing was easier I'd say yes, but those items are only found once or twice in a game, and only heal a few hearts, it would be better if one in 3 meat dropped healed a few hearts or something. Or just turn off mobs and fall damage.
What the.......Did I win?
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Soul
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Re: Ultra Hardcore Minecraft AT 4:00pm, Pacific Time, June 2

Post by Soul »

Why the heck would we turn off mobs and fall damage? The point is you are supposed to be extremely careful, and it is supposed ot be super hard. It's called "ULTRA Hardcore for a reason. And really? Apples and gold are found only once or twice? Also, we didn't code it, so cant make 1 in 3 meat heal. That's dumb anyways. It's perfect how it is.
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