Map suggestions and removals
- DelusionalSyko
- Posts: 353
- Joined: Tue Dec 04, 2012 9:44 pm
Map suggestions and removals
I think here we should suggest map removals and additions for the server.
To start,
Erebus (The haunted house one) is a definite hated one.
Cloverfield (The two buildings) is definitely hated by me.
Blue Sky is definitely a well made map, but it's very confusing and way too small.
I still think the combine research map is still pretty descent. Would like to see that re-added in the rotation if it isn't already on it.
I think vessel would be a good addition:
http://www.garrysmod.org/downloads/?a=view&id=120579
As well as Rooftops:
http://www.garrysmod.org/downloads/?a=view&id=122688
Nipper was one of my all time favorite custom map makers for CS, glad to see he's moved on to making source maps. Here's one of his:
http://www.garrysmod.org/downloads/?a=view&id=123453
This one looks really well made:
http://www.garrysmod.org/downloads/?a=view&id=132397
To start,
Erebus (The haunted house one) is a definite hated one.
Cloverfield (The two buildings) is definitely hated by me.
Blue Sky is definitely a well made map, but it's very confusing and way too small.
I still think the combine research map is still pretty descent. Would like to see that re-added in the rotation if it isn't already on it.
I think vessel would be a good addition:
http://www.garrysmod.org/downloads/?a=view&id=120579
As well as Rooftops:
http://www.garrysmod.org/downloads/?a=view&id=122688
Nipper was one of my all time favorite custom map makers for CS, glad to see he's moved on to making source maps. Here's one of his:
http://www.garrysmod.org/downloads/?a=view&id=123453
This one looks really well made:
http://www.garrysmod.org/downloads/?a=view&id=132397
"There was a time they cared nothing for Miss Vance. When their only experience of humanity was a crowbar coming at them down a steel corridor"
NZXT Phantom Full Tower
ASRock Z77 Extreme6
Intel core i5 2500k OC'd to 4.0Ghz
Noctua NH-D14 120 - 140mm heatsink
Mushkin enhanced blackline 8GB Memory
GeForce GTX 570
OcZ Agility 240GB SSD x2 RAID:0
NZXT Phantom Full Tower
ASRock Z77 Extreme6
Intel core i5 2500k OC'd to 4.0Ghz
Noctua NH-D14 120 - 140mm heatsink
Mushkin enhanced blackline 8GB Memory
GeForce GTX 570
OcZ Agility 240GB SSD x2 RAID:0
- Red Herring
- Posts: 55
- Joined: Sun Jan 06, 2013 2:55 am
- Location: The Frigid North
Re: Map suggestions and removals
Can we please be rid of the map with the breathing walls and the sniffling baby and such. Its design is just... ugh.
Re: Map suggestions and removals
That is erebus. I'm waiting for more feedback on here before I take action.
"You know what the first rule of flying is? ...Love. You can learn all the math in the 'verse, but you take a boat in the air you don't love, she'll shake you off just as sure as the turning of the worlds. Love keeps her in the air when she oughta fall down, tells you she's hurting 'fore she keels. Makes her a home."
Re: Map suggestions and removals
I really like that map, but have one problem. Missing the new guns.
Re: Map suggestions and removals
I hate that map with all my guts. You have to have a good spawn, as all the good weapons are right at the beginning of the map. If you are afk for even a few seconds, you won't get any guns.
- DelusionalSyko
- Posts: 353
- Joined: Tue Dec 04, 2012 9:44 pm
Re: Map suggestions and removals
Level design 101 is making things dynamic. The fact that everyone spawns in the same room is insanely irritating. And the fact that the weapons just just scattered out in front of you, rather than placed strategically around the map shows laziness on the creator's part.Im_Soul wrote:I hate that map with all my guts. You have to have a good spawn, as all the good weapons are right at the beginning of the map. If you are afk for even a few seconds, you won't get any guns.
"There was a time they cared nothing for Miss Vance. When their only experience of humanity was a crowbar coming at them down a steel corridor"
NZXT Phantom Full Tower
ASRock Z77 Extreme6
Intel core i5 2500k OC'd to 4.0Ghz
Noctua NH-D14 120 - 140mm heatsink
Mushkin enhanced blackline 8GB Memory
GeForce GTX 570
OcZ Agility 240GB SSD x2 RAID:0
NZXT Phantom Full Tower
ASRock Z77 Extreme6
Intel core i5 2500k OC'd to 4.0Ghz
Noctua NH-D14 120 - 140mm heatsink
Mushkin enhanced blackline 8GB Memory
GeForce GTX 570
OcZ Agility 240GB SSD x2 RAID:0
- Red Herring
- Posts: 55
- Joined: Sun Jan 06, 2013 2:55 am
- Location: The Frigid North
Re: Map suggestions and removals
I don't think we can add vessel. It has "NO ****ING SMOKING" written across the main cabin.DelusionalSyko wrote: I think vessel would be a good addition:
http://www.garrysmod.org/downloads/?a=view&id=120579
As well as Rooftops:
http://www.garrysmod.org/downloads/?a=view&id=122688
We need to be careful about rooftops, too. The one I'm thinking of had a billboard with a pornographic image on it; it was part of the reason I started looking for a new server.
Re: Map suggestions and removals
Well there is a sign on bank that says "Jack A**es" but that one is kinda small...
Re: Map suggestions and removals
I believe I have already removed that one... Or at least from the map rotation, kinda bummed about that one....
"You know what the first rule of flying is? ...Love. You can learn all the math in the 'verse, but you take a boat in the air you don't love, she'll shake you off just as sure as the turning of the worlds. Love keeps her in the air when she oughta fall down, tells you she's hurting 'fore she keels. Makes her a home."
Re: Map suggestions and removals
I love it.