ANNOUNCEMENT: Coocus has risen!

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Alex
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ANNOUNCEMENT: Coocus has risen!

Post by Alex »

I have gotten permission from Deth V to announce something I'm proud to present.
Coocus, as I'd like to call it (Duncan gave me the nickname, and I liked it so much).

Now what is Coocus? Coocus is something you might enjoy the idea of, you might hate it. It's all up to you to decide.
I'm continuing (sort of) where FADW left off. A family friendly server that is officially run by me (Alex), without being an exact replica of FADW. This means that not all rules will be as FADW was, only the main ones. I'll update this post sooner or later with descriptive rules and such.

Server is not completely finished yet, so please be patient. I have some work to do on it, and since I have a whole week off (until March 3rd), I'll dedicate most of my time to get it ready.

I'll keep you updated, feel free to add me on Steam if you have any questions: http://steamcommunity.com/id/FADWAlex/

Finally; Thank you Deth V for hosting such an awesome community for me to be part of for the last 4 years. It has been fun.

Update #1 - Found here:
Alex wrote:Now for some updates. I have done quite some work to get most of the server done. Some tests have been done to make sure all weapons are somewhat balanced and not too overpowered, but we're not fully finished with these tests yet. I'd also like to mention that not all weapons from FADW have been added, but some like the Jihad and the AWP are going to be on Coocus.

I'd also like to make sure you all understand that things will be handled a little bit different than what you're used to. Rules & procedures on how we deal with things will change to a certain extent, but all in all it will be the same either way. I've picked out a few I know for a fact will be active and a good addition to "my team" as my admins/superadmins. Hopefully, I haven't offended anyone by not recruiting them right away.

When it comes to future additions when it comes to moderators, I haven't fully figured out how to deal with that. I would like to do something differently than what FADW did with applications and the vouching system. I will keep you posted about this, as I think I need to discuss this further with my current staff.

As for maps, I have chosen a few that you will recognize from FADW. This includes, but is not limited to: Rooftops, 67thway (V3), Yard (hehehehe), Dolls (my bedroom <3) & Crummycradle. I'm up for suggestions (please wait these suggestions until the server is up and running, to make sure I don't get a bunch of suggestions for maps I haven't listed, but are already on the server), so we're not going to have the same maps all the time.
I am, however, going to fall back to the good old map rotation we had, so there's no map voting system. I do not plan to add any map voting system, but that might change in the future.

As for donator features, I'm going to keep it similar to FADW in a way. You will be able to have a custom rank with a color. You will get reserved slot and votekick features as well.

I will not have any type of intros at all. Not for staff members or donators. Just to make that clear. Intros were a pain to add, not to mention that they used server space and increased download time by a good chunk every time an intro was added.

Finally, after a really long typing session I want to say thank you all for the support I have gotten. It seems to me that most of you like the idea of this, and I appreciate the kind words I have received so far.
I am sorry to say that I don't have any proper ETA for when the server will be up, but hopefully it will be during the weekend (I'm looking at Friday).

Thank you.
Update #2 - Found here:
Alex wrote:Update #2:
We're getting closer to be able to open the doors, and it's looking good for a public "beta" test on Friday, February 28th.
I'd like to mention once again, that we haven't been able to fully test the server with proper players, so some tweaks might need to happen. Please report these issues to either me or CorruptedMotives when the server is up.

I'm now officially opening the forums for public, so feel free to post any suggestions or things like that on the forums. Here is the link: http://coocus.com/forums

I might have forgotten to mention in my post that I'm also taking over the FADW Minecraft server. It will use the same world and such as before, with the same plugins (Only changes I did, were the permissions). You can use the same IP as before (mc.fadw.net), but just in case I would suggest changing that to "mc.coocus.com" or 74.91.117.170.

Here's the full "map rotation":

Code: Select all

de_dolls
ttt_67thway_v3
ttt_erebus_r2
ttt_terror_office_v2
ttt_bb_teenroom_b2
ttt_crummycradle_a4
ttt_digdown_b1
ttt_lost_temple_v2
ttt_rooftops_a2_f1
ttt_stadium_v1
ttt_westwood_v4
ttt_scarisland_b1
ttt_canyon_a4
ttt_cloverfield_b4
ttt_icarus_r1_a2
ttt_godzilla
ttt_whitehouse_b2
ttt_yard_a2
Again, feel free to suggest new maps or ask any questions you may have.
- Alex/Decactus

My Steam profile!
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TheRedDuncan
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Re: ANNOUNCEMENT: Coocus has risen!

Post by TheRedDuncan »

<3
"Look at the sky, is there a heaven out there? What do you see? Is it a road to nowhere? I see a mountain, high, that reaches to the sky forever."

It begins with a ring-leader; in this case Bob "Flaming Carrot" Burden. "We'll make history, lads" he enthues "The first up-tempo, now, 1980's, happening kind of comic book artists to ever draw on a girl's legs in a strange hotel room".
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scorncob
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Re: ANNOUNCEMENT: Coocus has risen!

Post by scorncob »

This is gunna be great and i hope everyone plays on it see you on it when it gets up. :)
Scorncob Scornbob Scourgecob what ever floats your boat.
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Mega-Ampharos
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Re: ANNOUNCEMENT: Coocus has risen!

Post by Mega-Ampharos »

I would love more than anything for this to happen
Can't handle my TM87
Creatur33
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Re: ANNOUNCEMENT: Coocus has risen!

Post by Creatur33 »

This is awesome thx Alex (Coocus).
Maxaroni
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Re: ANNOUNCEMENT: Coocus has risen!

Post by Maxaroni »

:D yay this would be a wonderful idea
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sniper101
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Re: ANNOUNCEMENT: Coocus has risen!

Post by sniper101 »

This is going to be distant for me.
Good things always have to end.
My path lies somewhere else. Have fun there
I am a junior and should be working on planning for college
And many other things
And doesn't mean u delete me over steam!!!!!!!!!!
So many did but I don't want to delete anyone and or anyone delete me!
I love bicycling.
skull7492
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Re: ANNOUNCEMENT: Coocus has risen!

Post by skull7492 »

LOVE the idea, sadly all great things have to end, like sniper said, but the server has a nephew (Alex's idea) and i love this idea
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DLC for Half Life 3
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Re: ANNOUNCEMENT: Coocus has risen!

Post by DLC for Half Life 3 »

:) I will come on every now and then, I will say hi to all the of the community from time to time. I am, once again, very sorry for not making it to the last fadw game. I was actually crying.
Foxxy
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Re: ANNOUNCEMENT: Coocus has risen!

Post by Foxxy »

Holy [expletive deleted]! Thanks!
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