[TTT] Jihad Bombs

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Shameful
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Joined: Wed Jan 09, 2013 6:36 am

[TTT] Jihad Bombs

Post by Shameful »

Upon searching for the missing "H&K Mp7" & "Silenced Awp" models I have come across a possible fix for our Jihad bombs.

Code: Select all

SWEP.AllowDrop = false
  
function SWEP:OnDrop()
   self:Remove()
end
I don't know if it's a for sure fix but it might work

Site I found it on: http://www.facepunch.com/showthread.php?t=1238474
Oh No! The Detective got knifed what a shame!
You didn't kill anyone with that jihad you should feel ashamed!
You killed your Traitor Buddy, you're getting slain, it's a shame!
I hate those jokes >:(
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Red Herring
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Re: [TTT] Jihad Bombs

Post by Red Herring »

where can i find the missing mp7 and silenced awp models?
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micswix
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Re: [TTT] Jihad Bombs

Post by micswix »

well mp7 magically started working for me, but not the awp
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Shameful
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Re: [TTT] Jihad Bombs

Post by Shameful »

Red Herring wrote:where can i find the missing mp7 and silenced awp models?
I haven't found the models yet.
Oh No! The Detective got knifed what a shame!
You didn't kill anyone with that jihad you should feel ashamed!
You killed your Traitor Buddy, you're getting slain, it's a shame!
I hate those jokes >:(
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Deth V
The Weird One
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Re: [TTT] Jihad Bombs

Post by Deth V »

I still need to get that fixed.

That jihad bomb code is added.
"You know what the first rule of flying is? ...Love. You can learn all the math in the 'verse, but you take a boat in the air you don't love, she'll shake you off just as sure as the turning of the worlds. Love keeps her in the air when she oughta fall down, tells you she's hurting 'fore she keels. Makes her a home."
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Red Herring
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Re: [TTT] Jihad Bombs

Post by Red Herring »

Hmm... I think we could have stood to have the new weapons come in a little more slowly...
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DelusionalSyko
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Re: [TTT] Jihad Bombs

Post by DelusionalSyko »

Red Herring wrote:Hmm... I think we could have stood to have the new weapons come in a little more slowly...
Oh well. Trial and error.
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micswix
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Re: [TTT] Jihad Bombs

Post by micswix »

I love the new guns, mostly then h and k mp7. Once I magically found the texture of course.
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Red Herring
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Re: [TTT] Jihad Bombs

Post by Red Herring »

They're really cool, but there need to be adjustments in point costs for T's and D's... And I don't think Innos should have access to the suppressed weapons that are just lying around. They need to be able to identify traitors more easily because they saw a suppressed weapon.

Also, some of the new weapons are WAAAAAAY too overpowered. The AK is one. The MP5 is a close second.
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Deth V
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Re: [TTT] Jihad Bombs

Post by Deth V »

AK has been gone for a while now.

Mp5 I will have to look in on.


I don't think weapons should cost more "points" the creator of TTT didn't like that, and I personally don't like that system.
"You know what the first rule of flying is? ...Love. You can learn all the math in the 'verse, but you take a boat in the air you don't love, she'll shake you off just as sure as the turning of the worlds. Love keeps her in the air when she oughta fall down, tells you she's hurting 'fore she keels. Makes her a home."
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