Maps for rearm and removal
Re: Maps for rearm and removal
CSS maps are supposed to be grayed out. Airship and such are probably also removed because they had issues or similar earlier, which is why I'm deleting them completely from our server (just in case, they were "removed" originally for a reason).
CSS maps will still stay, but probably won't be added in any rotation/force map due to how "little" people seem to not have CSS. However, they might return one day.
Jungala and Haughland are now removed.
CSS maps will still stay, but probably won't be added in any rotation/force map due to how "little" people seem to not have CSS. However, they might return one day.
Jungala and Haughland are now removed.
- Cyanide=Happiness
- Posts: 48
- Joined: Mon Jan 21, 2013 9:08 pm
Re: Maps for rearm and removal
noxnb_bloodgulch_ttt Wouldn't load after forcing the map change
Walk into the club like whaddup i got a pet rock.
- Applesauce
- Posts: 42
- Joined: Thu Jul 25, 2013 12:36 am
- Location: Oak Harbor, Washington
Re: Maps for rearm and removal
trappy cottage for same reason as thething. The ufo is so lame, and lots of rdm of traps as discussed in that one post I saw earlier some where which is probably why it was removed >.>
Now the dark begins to rise, save your breath it's far from over. Find the lost and dead inside; now's your chance to run for cover...I don't want to change the world, I just want to leave it colder, so light the fuse and burn it up, take the path that leads to heaven. I will not bow.
Re: Maps for rearm and removal
Trappycottage is also removed, too.
Re: Maps for rearm and removal
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
NOT TRAPED COLLEGE I PLAYED THAT ONLY ONCE IN my lifetime!
MURDER ME AS your gangsta alley guys!
T_T
R.I.P
Trapped college
NOT TRAPED COLLEGE I PLAYED THAT ONLY ONCE IN my lifetime!
MURDER ME AS your gangsta alley guys!
T_T
R.I.P
Trapped college
I love bicycling.
- DLC for Half Life 3
- Posts: 53
- Joined: Thu Jul 25, 2013 8:54 pm
- Location: Mars
Re: Maps for rearm and removal
Has the ttt_woodedwillow glitch been fixed? You spawn where your spectating camera was.
- hawkiee552
- FADW Moderator
- Posts: 426
- Joined: Wed Jan 02, 2013 11:43 am
- Location: Norway
- Contact:
Re: Maps for rearm and removal
How come people don't have CSS, isn't it required for both textures on some maps, and models/textures of the terrorists and guns? Are they using an addon-pack with these textures?Alex wrote:CSS maps will still stay, but probably won't be added in any rotation/force map due to how "little" people seem to not have CSS.
You can call me Hawkie. I love audio-, video-, and network-equipment.
Re: Maps for rearm and removal
It's required for textures to properly work. People just seem to play without them and have a bunch of black/pink squares and such.
- hawkiee552
- FADW Moderator
- Posts: 426
- Joined: Wed Jan 02, 2013 11:43 am
- Location: Norway
- Contact:
Re: Maps for rearm and removal
Ouch their eyes must hurt.Alex wrote:It's required for textures to properly work. People just seem to play without them and have a bunch of black/pink squares and such.
You can call me Hawkie. I love audio-, video-, and network-equipment.