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(TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:20 pm
by Piotrowski
On another server I used to be a regular on they had it so there was no karma cap. The more karma you had the harder it was to gain and more would be lost with every miss-shot. it was an achievement to reach 2000 karma and hold it there.

I prefer this way because it gives me extra incentive to actually know that who I shoot is a traitor and gives me an extra goal in the game. It also adds some more strategy because if player "A" kills player "B" and claims that he just started shooting him randomly then people can check the karma and notice player B has 2000 karma and probably had good reason to shoot.

It also helps when no admins are on when determining who is rdm'ing, then legitly playing every other round to keep their karma up, and who is actually playing the game

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:32 pm
by Deth V
Does this require extra coding (if you know about that or not).

Either way, sounds like a great idea!

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:39 pm
by Piotrowski
I'm sorry, I do not know anything on what it takes to implement

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:41 pm
by DelusionalSyko
Would be cool to add some sort of award for those who can get a large amount of good karma. Maybe do the opposite that happens when you have low karma? Extra damage? Not as significant as 10 - 30% but small increments.

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:43 pm
by Piotrowski
This site:
http://ttt.badking.net/config-and-comma ... #TOC-Karma
tells you how to edit the config to raise the cap, though i'm not sure if it will make it harder to gain and more to lose as it goes up

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 7:59 pm
by Piotrowski
Personally I wouldn't suggest giving damage bonuses since it does give an advantage

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 8:03 pm
by Soul
The last command in the link(ttt_karma_clean_half ___) makes it harder to gain/lose karma once you have reached over the default limit(if it has been raised).

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 8:03 pm
by DelusionalSyko
It gets pretty difficult fully customizing the server since no one here knows how to code.

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 8:06 pm
by Soul
I was going to learn lua, considering I have way too much free time, but thats for another post/day/whatever :)

Re: (TTT) Raise Karma Cap

Posted: Thu Mar 21, 2013 8:10 pm
by Piotrowski
isn't this just a simple edit of the server.cfg?

I'm no coder so I'm not sure how difficult this actually is but it seems pretty simple to me