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Re: Recent Changes

Posted: Sat Feb 16, 2013 5:21 pm
by Muxedo Task
I agree with soul. There are so many traps that inno's can set off, like the hammer which Micswix used.

Re: Recent Changes

Posted: Sat Feb 16, 2013 6:03 pm
by pyrojb3
ok just used the p90 a bit ago and it is still extremely underpowered when i looked in the damage logs it seems to do about as much damage as the HUGE currently does per shot when hitting the body (i also think the huge might be a tiny bit op at this point as well but for the moment i think its ok)

Re: Recent Changes

Posted: Sat Feb 16, 2013 6:32 pm
by DelusionalSyko
Richland was removed by cactus earlier today because of what micswix had done.

The P90 is still being worked with. I'll most likely make it shoot faster, and buff the damage a little more.

The HUGE isn't as overpowered as some of the weapons still on the list. The HUGE is now a viable gun to choose from rather than a gun to avoid. It's still not as good as the M16, famas or galil, but it's still a powerful gun nonetheless.

Re: Recent Changes

Posted: Sun Feb 17, 2013 2:05 am
by pyrojb3
the only way i find it slightly op is the lack of reload time earlier there was a guy who murdered like 3 people in one room cause he didnt have to reload even though he missed more than all of us combined

Re: Recent Changes

Posted: Thu Feb 21, 2013 7:42 am
by hawkiee552
I really don't like the HUGE as I think it's too nerfed if you see it in a realistic way, but for the gameplay, it should stay like that. I do, however, try to avoid it because I like precise and powerful weapons instead of one that sprays all over the place.

Re: Recent Changes

Posted: Fri Feb 22, 2013 1:01 am
by DelusionalSyko
Map Rotation
Removals:

ttt_hotel_b4
ttt_cloverfield_b2
ttt_BlueSky_V3
ttt_thething_b4fix

Addition:
ttt_scarisland_b1



ttt_westwood's weapons have been redone. The map was having frame rate issues with the ridiculous amount of weapons I added to it. So I deleted the text file and started fresh.

P90 will be worked with soon.

Re: Recent Changes

Posted: Sun Feb 24, 2013 6:05 pm
by DelusionalSyko
Knife (Traitor Only)

Damage reduced from 2,000 to 99

Stock limit has been removed (You can purchase it more than once)


AWP (Traitor Only)

Damage increased from 200 to 500

This will fix the issue that shooting someone on the edge of the hitboxes (Feet, arms) that they will be "Near death" instead of it killing them. The gun is now an instant kill with 3 shots in it. Choose your shots wisely.

Re: Recent Changes

Posted: Sun Feb 24, 2013 6:06 pm
by Soul
Finally!

Re: Recent Changes

Posted: Sun Feb 24, 2013 6:31 pm
by sniper101
okay problem here. Just now i knifed someone and it was still insta-kill and Yet i bought it multiple times and knife them endlessly still insta-kill hope u guys look into this lol

Re: Recent Changes

Posted: Tue Feb 26, 2013 1:38 am
by DelusionalSyko
Knife (Traitor only)

Damage was increased back to 101.

This was done earlier today by Deth, but I forgot to note it here.