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{Milds} High Club makes a comeback on 1.6

Posted: Tue Jan 29, 2013 8:20 am
by DelusionalSyko
So last night 2 of my old clan mates from the {Milds} Server hopped onto my ventrilo and we immediately rented out a nuclear fallout 16 slot server to revive the milds clan. With me at the helm of running the server and accessing files, It's a blast from the past. 1.6 servers are some of the easiest servers to set up and run. I already have a smorgish board of maps and plugins on it, as well as a web server set up for fast downloads.

At first, we were going to build a 1.6 server to throw my Goldeneye mod on it, because we all miss the amount of fun it brought, but we all wanted to play aim map deagle, pool day, and scoutzknivez much more than Goldeneye.

It was up for about 20 minutes and was full almost immediately. I still have a bit of set up to do on it. But I missed running a server :)

Re: {Milds} High Club makes a comeback on 1.6

Posted: Tue Jan 29, 2013 5:24 pm
by unicow2945
:D Are you planning on keeping it up or is this just a weekend (in this case midweek) thing? secondly, how would I play on it? I own cs:s (duh) but is there anything else i need?


btw *party-blower noise* congratulations!!!!!

Re: {Milds} High Club makes a comeback on 1.6

Posted: Tue Jan 29, 2013 5:29 pm
by Soul
You need 1.6 not CS:S.

Re: {Milds} High Club makes a comeback on 1.6

Posted: Tue Jan 29, 2013 6:27 pm
by DelusionalSyko
It's been rented out for a month. So, in that month we'll see how it does. If we need to drop it, we will.

Re: {Milds} High Club makes a comeback on 1.6

Posted: Wed Jan 30, 2013 11:35 am
by Alex
I should go back on Counter Strike 1.6 again one day.
Last time I tried, I basically got owned by pros. That was not a fun day.