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Amsterville = Coming Back

Posted: Tue Nov 19, 2013 7:14 pm
by Shameful
So Maugrin found the death of Amsterville! But no fear, Amsterville shall be revived, once I fix my hammer editor and can actually open the amsterville vmf file IT SHALL RETURN! IT SHALL PROSPER! AND IT SHALL STAY! If anyone knows how to open custom textures into hammer, could you help me? I'm stuck lol

UPDATE: I got the texture for amsterville! but its in folders and seperate .vmt's so I still need to get it into a single .vmt file :|

Update: I got rid of the ads but I don't know how long it will take to recompile, it could be minutes, it could be hours, even days so we'll have to wait and see

Re: Amsterville = Coming Back

Posted: Wed Nov 20, 2013 12:33 pm
by sniper101
Woo!

Re: Amsterville = Coming Back

Posted: Wed Nov 20, 2013 12:36 pm
by Coiner10
What's wrong with the map?

Re: Amsterville = Coming Back

Posted: Wed Nov 20, 2013 3:27 pm
by Shameful
Coiner10 wrote:What's wrong with the map?
There are so not so family friendly ads (not telling where) but I have successfully removed them and I'm recompiling the map which could take a while because it is a 50mb map

Re: Amsterville = Coming Back

Posted: Wed Nov 20, 2013 3:33 pm
by Soul
Is it too late for you to put my face where the ads were..

Re: Amsterville = Coming Back

Posted: Thu Nov 21, 2013 1:57 pm
by sniper101
Soul wrote:Is it too late for you to put my face where the ads were..
What?
Be grateful he is editing a map for us to play
if that is approved by deth and or Alex...........

Re: Amsterville = Coming Back

Posted: Thu Nov 21, 2013 2:29 pm
by Soul
*facepalm*

I didn't like the map anyways so idc

Re: Amsterville = Coming Back

Posted: Thu Nov 21, 2013 7:03 pm
by BritishGuy
Soul wrote:Is it too late for you to put my face where the ads were..
It's never to late to have your Wonderful face on ads!!