Page 1 of 2

Remove Rooftops

Posted: Mon Nov 04, 2013 8:21 pm
by Port_A_Build
There's lots of problems with rooftops, I will highlight three.

The RDM Axe.
The swear word on a building.
The Traitor Button Glitch.

I believe we have enough reason to remove this map. I now formally petition this map removed from the pool.

Re: Remove Rooftops

Posted: Mon Nov 04, 2013 8:32 pm
by TheOnlyShare
I swear to almighty scrublords. This is the ONLY MAP YOU CAN USE THE NEWTON LAUNCHER. NO.

Re: Remove Rooftops

Posted: Mon Nov 04, 2013 8:37 pm
by Port_A_Build
TheOnlyShare wrote:I swear to almighty scrublords. This is the ONLY MAP YOU CAN USE THE NEWTON LAUNCHER. NO.
Dolls? Teenroom? Magma?

Re: Remove Rooftops

Posted: Mon Nov 04, 2013 8:39 pm
by TheOnlyShare
Port_A_Build wrote:
TheOnlyShare wrote:I swear to almighty scrublords. This is the ONLY MAP YOU CAN USE THE NEWTON LAUNCHER. NO.
Dolls? Teenroom? Magma?
The buildings block most sight, and its almost insta-death for everyone.

Magma = No - Too obvious

Teenroom = They can live, also Too obvious

Dolls - Is that still a map?

Re: Remove Rooftops

Posted: Mon Nov 04, 2013 8:57 pm
by UnreachableOne
I dislike the map( not for any of the reasons above), but I don't know why a bunch of traitors would stand next to a button and have a innocent just drop the building. The only reason I see why that would be is just to be funny.

Re: Remove Rooftops

Posted: Tue Nov 05, 2013 1:20 pm
by sniper101
lol I like the map but its just that having an axe isn't just enough reason
and im pretty sure Alex could code off the axe really

Re: Remove Rooftops

Posted: Tue Nov 05, 2013 5:20 pm
by Port_A_Build
sniper101 wrote:lol I like the map but its just that having an axe isn't just enough reason
and im pretty sure Alex could code off the axe really
No, the axe alone isn't grounds. Combined with the TBG and the swear word however...

Re: Remove Rooftops

Posted: Tue Nov 05, 2013 5:39 pm
by sniper101
Hmm
Im pretty sure those things could also be codded off
but I really like the map because its all open and easily disposes bodies
and only map that u can destroy a whole building I think which is unique compared to the others if u ask
but yea it isn't within our rules I can understand why this map could and needed to be removed.

Re: Remove Rooftops

Posted: Tue Nov 05, 2013 9:52 pm
by Alex
sniper101 wrote:Hmm
Im pretty sure those things could also be codded off
but I really like the map because its all open and easily disposes bodies
and only map that u can destroy a whole building I think which is unique compared to the others if u ask
but yea it isn't within our rules I can understand why this map could and needed to be removed.
Maps aren't coded in Lua, compared to basically anything other GMod-related. I'd basically have to open it in Valve Hammer and see if I can do anything, even then I might not be able to, because I haven't used it before.

Re: Remove Rooftops

Posted: Tue Nov 05, 2013 10:41 pm
by Deth V
you have to decompile the map first too.