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Re: Petition to Make Breaking the Tester Traitorous

Posted: Fri Jul 12, 2013 11:42 am
by Alex
A traitor would usually not put himself/herself into the risk of being suspected. Because people will stalk him/her for the rest of the round, making it last like forever.

Most innocents would easily go into the tester, even though you can only use it 3 times, being able to prove 9 people in total, still makes it a bit overpowered. And, I'm gonna keep going back to the point that says that all T testers are ruining the whole point of the "You don't know who traitors are" and so on.

And most likely, we won't modify any maps (or upload any "unofficial", modified maps, unless Deth forces me to/does it himself) to swap out the T tester (Only map we have in the rotation that has a breakable, unlimited-use T tester is 67thway anyways).

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Jul 13, 2013 5:26 am
by Kyuenmaru
Why not remove 67th? No one are gonna miss it either way... And by no one, I mean almost everyone.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Jul 13, 2013 5:31 am
by Alex
Even I can say I enjoy playing 67thway, just because so many (including myself) are stupid enough to not look both ways before crossing the road.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Jul 13, 2013 6:59 am
by unicow2945
I think that if the T tester was something that required a detective credit every use, it would turn it into something that adds to the game in a positive way instead of just ruining the whole point of the game mode. Just my two cents.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Jul 13, 2013 7:23 am
by Alex
That would be good idea to do. If it cost a detective credit everytime you used the tester, it wouldn't be too overpowered.

Still wouldn't prevent me from breaking it though :P

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Jul 13, 2013 1:38 pm
by Kyuenmaru
And where you can't destroy the testers, you can rely on me to block people from getting in.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sun Jul 14, 2013 5:04 pm
by Port_A_Build
I vote no. The tester is a bad part of the map that ruins the fun of the game by telling you who is and isn't a Traitor. I think the tester should be broken or blocked every round. And anyways, there's only one map you can break it on, and any tester area becomes a jihad spot once the tester is operational.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Aug 31, 2013 8:57 pm
by coopertrooper7
Alex wrote:No, Deth, just no, your vote does not count as 20 :P

And DA KID, I really don't think that's a good idea, and I know which one you're talking about... The one from borders.
That thing is even more annoying IMO, because you can trap people in there and all they're doing the rest of the round is say: "Please let me out, PLEAASSEEEE LET ME OUT" repeat x20.
Alex lets be honest! THATS ME YOUR TALKING ABOUT!

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Sep 07, 2013 7:00 pm
by Kat the Dark Ninja
We dont have to remove 67th way there is a new one that doesnt have a t tester, but I m unsure if I can find it, I could try but Im unsure if I will find it.

Re: Petition to Make Breaking the Tester Traitorous

Posted: Sat Sep 07, 2013 11:01 pm
by Markusmoo
I personally love playing on 67th way, it's a classic!