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Re: Map suggestions and removals

Posted: Tue Feb 05, 2013 9:29 pm
by Unicorn Giggles
I have 3 maps that I would like to see on the server a lot.

ttt_thething
A map based off of the movie "The Thing", first map I played on TTT so, it could be the nostalgia speaking, or the fact that it is actually a good map.
http://www.garrysmod.org/downloads/?a=view&id=84711

ttt_scarisland
A map that is an homage to ttt_island17, which was a very small and popular map, but this map's design is a bit stronger, I feel.
http://www.garrysmod.org/downloads/?a=view&id=121565

ttt_outpost31
Again, based on the movie "The Thing", however, this one is far more atmospheric, and extremely accurate to the movie.
http://www.zombiemaster.org/smf/index.php?topic=10764.0

Re: Map suggestions and removals

Posted: Tue Feb 05, 2013 10:03 pm
by Deth V
We already have ttt_thething on the server.

I have that in my archives on the server, so all I'll have to do is unzip it.


THANK YOU for finding outpost! I didn't remember that map name, but now I do, and I like it a lot better than ttt_thething

Re: Map suggestions and removals

Posted: Wed Feb 06, 2013 1:33 pm
by Unicorn Giggles
No problem :) I actually very much enjoy that map myself, and I too think the design is far better than ttt_thething, but thething still has a nostalgic value to it, maybe it's just me though. Also, outpost was designed by the same guy who made scarisland, and he was actually my friend from back when both of us were in a clan called "TheIcedCave"

Re: Map suggestions and removals

Posted: Sat Feb 09, 2013 5:49 am
by micswix
Removing DM_peachescastle would be highly advised, you need to have it downloaded to use it...

Re: Map suggestions and removals

Posted: Tue Apr 23, 2013 9:06 pm
by Machotroll
I think we should add a map:
ttt_amsterville_final

It's a good, large map with lots of rooms and small areas. It's a great T map and challenges the inno's

Re: Map suggestions and removals

Posted: Tue Apr 23, 2013 9:11 pm
by Deth V
There are innapropriate textures on it, so we can't add it.